This page shows the Empire Earth 2: Unofficial Patch 1.5 - Minor Updates change list, sorted from the newest one to the oldest one. Minor Updates contain much more changes than those listed on the main download page of Unofficial Patch 1.5 (click to view). To learn "How to install a Minor Update", please read a separate article at: ee2.eu/update.

[157025 - 2019-12-01 - Type: Monthly Update]:



  Tundra climate improvements:
*   Added summer textures for Tundra trees. Thanks for help to Loewenherz.
*   Improved some of ground textures (under forest, river coasts).
  Tanks and HERCs reworked:
*   History: Tanks and HERCs (robots) in EE2 were always weak, and never used in Muliplayer, because other units (even infantry) could easily kill them. In Unofficial Patch 1.5.2 (released around 2014 or earlier) their health and attack points have been doubled (200% of the base). People finally started using them, and Multiplayer games were much more various when it wasn't just about the heavy artillery battles. Now, when the Multiplayer community learnt to use tanks and HERCs it's necessary to reduce their boost. They were the first units to produce in medium / slow game pace, designed to kill enemy's economy as fast as possible. It was very hard to defend from them when 1 shoot killed a citizen, that's why a rebalance was needed.
*   Tanks:
#   Base Health is now 175% of the original health (instead of 200%). Base Attack Points were restored to original values (no boost).
#   The Egyptian unique unit (EIFV) has a reduced base health boost to 150%, due to a very fast reload time, speed and high base attack points.
*   HERCs:
#   Base Health is now 125% of the original health (instead of 200%). Base Attack Points are now 125% of the original (instead of 200%).
*   WARNING: This update will make game playbacks played in epochs 11+ incompatible (they will hang/stop) due to incorrect synchronization. Game saves should not be affected.
  Limited the maximum number of Hospitals from unlimited to 1 per territory (it's because they give extra population points, which could be abused).
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
  Fixed an issue where a special EE2 folder icon could not work correctly. It can be disabled with a custom configuration command: "DisallowFolderIconChange=1" in UP1.5 Settings.

[157024 - 2019-11-13 - Type: Critical & Feature Update]:



  Increased the "Maximum Sound Memory" from 5MB to 100MB. It may reduce the lag caused by sounds re-loading from files. Extra 95MB in RAM shouldn't be a problem on modern computers.
  Fixed a game crash on EE2: AOS that occured after selecting a Bear produced in the ZOO. This crash started after the "Tundra" update, where Bears are additionally used as predator animals.
  Changed the diplomacy resources tribute sound to be more noticeable.
  Added new sound effects for game win/lose (only availble if option "Unlock UP1.5 units, buildings, models, sounds and camera settings" is set to "Yes").
  "TranslateTextsSourceFile" improvement: Added the full UP1.5 texts database translation for the Italian language. Thanks to player "IndieRock00".
  Added a new option to UP1.5 Settings: "Constrain Cursor Hotkey" (CTRL+F9):
*   Enabled by default. Allows UP1.5 Launcher to toggle on/off option "Constrain Cursor" after pressing the CTRL+F9 hotkey, when the game is already running.
*   It helps switching to another monitor only when needed, without affecting the on-borders scrolling experience. When the hotkey is correctly pressed, you will hear a short sound effect.
  Improved the primary network adapter detection in UP1.5 Launcher.

[157023 - 2019-11-01 - Type: Monthly Update]:



  Improved security of UP1.5 Launcher, and:
*   Updated OpenSSL to ver. 1.1.1d.
*   Updated Libbzip2 to ver. 1.0.8.
*   Updated Libcurl to ver. 7.66.0. It fixes an inconsiderable memory leak when sending a message on the Support Chat.
*   Updated Boost libraries to ver. 1.71.0.
*   Updated upnpc-static to ver. 2.1.20190824.
  Added a missing change to EE2: AOS, from the 157016 update: Nights are not longer too-dark (in all climates). Restored Sun directions from the official version of the game, but kept the 1.5 ambient colors. It makes Nights playable again, with clear vision. Thanks for the report about the missing change to player: "Someone".
  Fixed an EE2: AOS bug, present since ver. 156004 (January 2017), where time of day settings weren't correctly loaded from game saves (with the exception of Cycle Time of Day). The 156004 update fixed a bug (present since ver. 1.0) where time of day settings didn't work when a custom map was loaded. Unexpectedly it created another issues which are now fixed. Thanks for the bug report to player "Someone".
  Added a parameter that allows UP1.5 Launcher to decode URL when it's launched from the registered empireearth2:// or empireearth2aos:// protocol. It's needed for example to support EE2.eu Lobby game joining by clicking on a link on a website (currently used by Discord invites).
  INFORMATION: EE2.eu Lobby is now integrated with a Discord channel. It allows to send and read messages on both platforms, access the Lobby chat from the mobile devices, see the list of players currently online (in the Discord channel topic) and more. Join the EE2.eu Discord at: https://www.ee2.eu/discord/ More information: https://forum.ee2.eu/viewtopic.php?f=58&t=5288

[157022 - 2019-10-16 - Type: Hotfix Update]:



  Improved the fixes for game freezes/hangs:
*   Fixed "Out of Sync" in Multiplayer games, due to Anti-freeze unnecessary activated. It's because in rare cases 3-steps freeze verification was triggered (address, value, time) at a different loop, even after the problematic function passed. I added an extra variables reset function, when the loop passess, to make sure it never happens in the future. Thanks for the report and providing test files to players "skoot" and "lonewolf".
  New "Start in Full Screen / Windowed Mode" option selection in UP1.5 Settings. It additionally allows to start EE2 in the "Exclusive Borderless Windowed Mode" (before only full screen or a window with borders could be used at game launch, and could be switched later with ALT+ENTER hotkey).
  Added a new hotkey to display frame rate (FPS) information: CTRL+ALT+F. The old hotkey (CTRL+ALT+SHIFT+F) stopped working after Windows 10 1903 update, I don't know why.
  Improved Minor Update installer to fallback to HTTP protocol, when modern version of TLS for HTTPS is unsupported on the Operating System (Windows XP, etc.). It resolves the issue where users could see "ERROR DETECTING" as the current minor version, and no available update versions were shown on the list.

[157021 - 2019-10-07 - Type: Feature Update]:



  New feature: Maximization Helper has an option named: "Reduce visual weather effects for Blizzard, Sandstorm":
*   Optional option (disabled by default) which resolves the issue where during bad weather it's almost impossible to see and control anything.
*   It is only used when you "Enable Weather" on the game setup scren, under the "Environment" tab, before you start game.
*   Changing the status of this option has an immediate effect (no game restart is required), however if the bad weather is currently active, then the fix will work the next time the bad weather comes.
*   Some players rarely played with the Weather enabled due to bad vision - now they have a chance to play with it again. Forum discussion link: https://forum.ee2.eu/viewtopic.php?f=7&t=5264
  Added a new option to UP1.5 Settings: "Constrain Cursor":
*   Enabled in EE2 by default. When multiple monitors are connected, the mouse cursor is restricted to not leave the game window, even in Windowed Mode.
*   Unchecking this option removes this limitation, but might make on-borders scrolling harder.
*   In previous versions of UP1.5, the Launcher automatically decided when to enable/disable this option, but now it has to be configured manually, as preferred.
  Added a new option to UP1.5 Settings: "Render on Secondary Monitor":
*   Disabled in EE2 by default. When multiple monitors are present, check this option to render EE2 on the secondary monitor instead of primary.
  Added UP1.5 Launcher support for multiple monitors (BETA, currently only active with option "Render on Secondary Monitor"). The launcher determinates the active monitor by the mouse position, generates windows on this monitor, gets the correct screen resolution, DPI scaling and much more.
  "Exclusive", Borderless Windowed Mode (activated and deactivated by the ALT+ENTER hotkey) improvements:
*   Fixed an issue, where borders were still visible on systems with DPI scaling different than 100% (usually 4k monitors). The fix requires Windows 10 1607 or newer to work.
  Added displaying of hours to the Initial Ceasefire time widget, to fix an issue where ceasefire time longer than 1 hour couldn't be determined by players.
  Added an in-game debug message when the UP1.5 prevents game from crashing at address: 008520D1 (EE2), 008C6CB1 (AOS) due to "AI Wall Plan wall-gate" crash, fixed since ver. 1.5.3 (2015).
  Added an in-game debug message when the UP1.5 prevents game from crashing at address: 007F78AB (EE2), 0088E628 (AOS) due to a crash caused by "an ICBM being launched from a TBM Launcher vehicle which stays on a construction site, while a citizen starts building", fixed since ver. 1.5.6 (2016).
  Fixed an issue where players could see a warning that "The installer has detected, that your IP address haven't downloaded the installer from the Official Download Page", after using the "Reinstall" or "Change Game Language" options in UP1.5 Settings, when the installers were already downloaded and their checksum matched, so the Launcher wasn't re-downloading them.

[157020 - 2019-10-01 - Type: Hotfix Update]:



  Improved the fixes for game freezes/hangs:
*   Those freezes were most likely caused by game sounds, which in case of long loading time caused the function to hang completely.
*   The new fix doesn't use the float comparation, instead it checks for the address changes during the 2 seconds timeout (based on the system time). It helps to prevent execution of the fix when not needed.
  Fixed an issue where users could see an error message regarding "TranslateTextsSourceFile" thrown by the UP1.5 Launcher during first game launch after update.

[157019 - 2019-09-29 - Type: Critical Update]:



  Fixed game freezes/hangs:
*   Symptoms: The game was frozen, image didn't change, mouse pointer didn't work, but sounds still played. In case when Task Manager was not open in the "Always on top" mode - users were forced to restart computer in order to kill the game process.
*   Cause: Unknown function in game process loops forever when a float variable is greater than "5.5".
*   Fix: Unofficial Patch 1.5 detects the freeze, overwrites the float to "5.5" and displays a debug message on the chat in game. This message will be removed in further releases of the patch, when reliability of the fix is fully tested.
*   This bug was not caused by any of the previous UP1.5 updates. It was also present on the official version of the game and occurred randomly. Due to increased population / resources / map size possibilities in UP1.5 it could be experienced more often.
  New feature: "TranslateTextsSourceFile":
*   It allows UP1.5 Launcher to generate the texts database using language translation files.
*   It can be controlled by UP1.5 Settings -> custom configuration command:
#   TranslateTextsSourceFile=1 | Enabled (default option), uses the language based on your installed game language.
#   TranslateTextsSourceFile=0 | Disabled, uses the old text database method from the previous versions of UP1.5 (English only).
#   TranslateTextsSourceFile=FILENAME | Allows you to use a custom translation file, like: "Unofficial Patch Files\EXEGeneratorData\TextsSourceTranslation_FILENAME.txt".
*   If you want to help translating UP1.5 texts database, please visit the forum topic: https://forum.ee2.eu/viewtopic.php?f=54&t=5266
*   The full UP1.5 texts database translation is now available for the Polish language.
*   The partial texts database translation is now available for all languages available in EE2 distributions (except Bulgarian).
  Improved security of UP1.5 Launcher related to the Support Chat authorization.
  Fixed an issue in UP1.5 Minor Update installer, where file "MinorVersion-data" was not downloaded at the very end after 157006 update. In case of unsuccessful / terminated installation, the launcher could show already updated version, while installation was incomplete.

[157018 - 2019-09-11 - Type: Hotfix & Feature Update]:



  Tundra climate improvements:
*   Fixed a bug where forests could be generated on mountains in the Tundra climate.
*   Changed the Rabbit (animal) model to the high-quality one with working animations. Thanks to Gonzalo for providing files.
*   Changed food from Rabbits from Low to Medium, due to balance differences between climates that could negatively affect multiplayer matches.
  Restored wheat farms on EE2: AOS (disabled in version 1.5.4 due to a bug that made the whole game "alight"). Thanks to Loewenherz for detecting the root cause of this issue and for preparing fixed models/textures.
  Integrated Loew's "Tint fix for Terrain" in UP1.5. Details: https://forum.ee2.eu/viewtopic.php?f=54&t=5089

[157017 - 2019-09-08 - Type: Hotfix Update]:



  Hotfix update for Tundra climate:
*   Fixed an Unhandled Exception game crash when "Settings" -> "Video" -> "Terrain Detail" was set to "Low" or "Medium" (Tundra required "High" to work).
*   Improved under-building textures during the long Tundra Winter, changed on-ground snow intensivity and improved few other things.
*   Increased the volume of Tundra ambient audio (war sounds, especially explosions were muffling the climate).

[157016 - 2019-09-07 - Type: Feature Update]:



  Added a totally new climate - Tundra, with:
*   New terrain textures, ambient colors and Sun directions.
*   New animals - domestic (Rabbits) and predator (Bears).
*   New Tundra ambient sounds, including: rain, snow, wind, sea, sea animals, forest, forest animals, etc.
*   New forests (using Arctic trees from Loew's Ambient Pack). Currently they are winter-only textures, even during the short Tundra Summer season (it's still better than using old trees from Temperate climate). We're aware of it, and please don't report it as a "bug".
*   Special thanks for cooperative work on the Tundra climate to: Dr.MonaLisa, Loewenherz and Gonzalo. Forum discussion link: https://forum.ee2.eu/viewtopic.php?f=54&t=5256
  Nights are not longer too-dark (in all climates). Restored Sun directions from the official version of the game, but kept the 1.5 ambient colors. It makes Nights playable again, with clear vision. Hopefully players won't be afraid to use the "Cycle Time of Day" feature anymore.
  Updated scenario: "e24ever - Zombie Land-Chapter one.scn" to prevent displaying "unable to find unit named..." script errors. Thanks for report to player "ByzantineEmpire".

[157015 - 2019-08-04 - Type: Hotfix Update]:



  Added a workaround for a problem where "PrtScn" hotkey doesn't work when "AntiAliasing in DirectX 9" is enabled, so players can't take screenshots:
*   EE2 & EE2: AOS now use an additional hotkeys for screenshots - "Scroll Lock" hotkey. The old hotkey - "PrtScn" is still active.
*   UP1.5 Settings has a new option called: "PrtScn Fix". When it's active, the UP1.5 Launcher detects for "PrtScn" press, and simulates the "Scroll Lock" hotkey press, so the game takes a screenshot the same way as before.
*   This bug couldn't be fixed using any other method, because it's Windows disabling this key, probably thinking that taking a screenshot with antialiasing wouldn't work (but it works in EE2).

[157014 - 2019-08-02 - Type: Feature Update]:



  New feature: AntiAliasing in DirectX 9 (DX8 to DX9 converter).
*   It's disabled by default, but can be enabled by UP1.5 Settings.
*   It's possible to select the maximum anti-aliasing multiplier (from 2x to 16x), however the maximum on all configurations I tested was 8x (and this most likely will be used if you select 8x or greater).
*   It significantly increases the image quality (textures smoothness) in Empire Earth 2 and Empire Earth II: The Art of Supremacy, however requires more GPU power. It's recommended to use this option only on computers with a good graphics card.
*   Definition: Anti-aliasing uses various techniques to get rid of jagged edges on your screen which appear as a result of square pixels forming non-rectangular shapes. A higher numerical multiplier such as "8x" or "16x" produces a more effective anti-aliasing effect while requiring more processing resources.
*   Special thanks to elishacloud for improving d3d8to9 to support AntiAliasing.
*   Details and the performance impact can be seen at: https://www.ee2.eu/blog/015-antialiasing-in-directx9.php

[157013 - 2019-07-21 - Type: Optional Update]:



  Improved UP1.5 Settings window:
*   Option "Force this screen resolution" now displays screen resolution groups in a combo box.
*   Repositioned some options and enlarged spacing.
  Removed 3 incorrect EE2 maps. They were from EE3, couldn't be loaded in EE2 and most likely were accidentally added to UP1.5.
  Changed the style of the "Donation" button (hopefully it will be clicked from time to time).

[157012 - 2019-06-20 - Type: Optional Update]:



  Integrated UP1.5 Settings with the new "EE2, EE2X - Language Changer, created by Dr.MonaLisa". More information: https://www.ee2.eu/download/languagechanger/
*   The Launguage Changer allows you to change game language for 3 separate components: Text, Audio, Video. A working Internet connection is required to use the Language Changer.

[157011 - 2019-06-08 - Type: Monthly Update]:



  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
  Restored the time after which players are disconnected from the Multiplayer game in case of connection loss (from 120 seconds to default 60 seconds). It was changed again by some previous 157XXX update, but we detected that players who lag out usually won't reconnect, so the increased waiting time is wasted.
  Fixed a bug where option "I suffer epileptic seizures (neurological disorder)" had no effect when "UP1.5 units, buildings, models, sounds" were disabled in game.

[157010 - 2019-05-09 - Type: Critical Update]:



  Fixed a problem where players who installed EE2: The Art of Supremacy (expansion pack) from a Russian distribution could not be able to join other players on Multiplayer due to "Host has an incompatible installation: Models differ." error. It's because file "EE2X_graphics.zip" contained modified EE2X logos with Russian texts. The "EE2X_graphics.zip" file used in all other distributions has now been included to UP1.5 installer to fix this compatibility problem.
  Launcher Support Chat messages sending improvements to prevent displaying of the sent message in gray color, if another thread already received this message and updated the window.

[157009 - 2019-05-04 - Type: Feature Update]:



  Added new hotkeys for players who like to cheat or city-build (available in Singleplayer mode only):
*   CTRL + ALT + SHIFT + L = Toggles the Object Placement Tools, like in the Map Editor. You can place any building / unit / world object during the active game.
*   CTRL + ALT + SHIFT + (W, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0) = Switch the active player to player World or Slots 1-10.
  Added a new option to UP1.5 Settings: "I suffer epileptic seizures (neurological disorder)":
*   Disables some of game effects to minimize the risk of epileptic seizures for players who suffer this disorder (currently removes the Camera Shaking effect for nuclear and other explosions).
*   The Anti-epileptic seizures requires option "Enable DirectX 9" to also be checked.
  "Automatic Font Size for Screen Resolutions" improvements:
*   Fixed fonts generation for Chinese language (it originally uses different fonts than all other regions).
  Added the EE2 "Bonus Maps" (Yucatan, Wasteland, Honeycombs, Spokes, Three Crowns, Ink Blot, Jungle Kings, Thunda Down Unda, Triumvirate Tussle, Golden Triad, Indonesia, Doughnut, Battle for the Nile) to be also available on the expansion pack - EE2: The Art of Supremacy.

[157008 - 2019-04-07 - Type: Monthly Update]:



  Improved Security of UP1.5 Launchers, and:
*   Updated OpenSSL to ver. 1.1.1b.
*   Updated Libcurl to ver. 7.64.1.
*   Updated Boost libraries to ver. 1.69.0.
*   Updated upnpc-static to ver. 2.1.20190403 (Windows XP support abandoned).
*   Compiled the Launcher and the other UP1.5 modules/libraries using Visual Studio 2019.
  "Middle Mouse Button Actions" improvements:
*   Improved performance (separate thread for the Launcher code and WH_MOUSE_LL Low-level Hook).
*   Fixed an issue where game could noticeably stutter/freeze after pressing the MMB and fast-moving the mouse. It affected gaming mouses with high polling rate settings (for example 1000Hz). Thanks to player "Chubzdoomer" for reporting this problem.
*   Fixed an issue where checking/unchecking the "FSM Hotkey" (Full Screen Mode Hotkey) option in Maximization Helper had no immediate effect (game restart was required).
*   Changed the simulated key press time from 0 ms to 10 ms. It can be controlled by the new custom configuration command (which can be inserted to UnofficialVersionConfig.txt or by UP1.5 Settings):
#   MiddleMouseButtonKeypressTimeMs=10 | Time (in milliseconds) for how long a simulated key is pressed (arrow keys).
*   Fixed default game settings on EE2: AOS (expansion pack) after UP1.5 installation. The "Cycle Time of Day" was unintentionally active by default and could confuse players who had to search for information how to switch it off. Thanks for report to player "duke".

[157007 - 2019-03-14 - Type: Criticial Update]:



  Fixed a bug where Citizen Female took 700% of damage from all units after 157006 update (Snipers rework change). It's because of the missing "UpgradeSet" for female "UnitType" version in EE2 files. Sincere apologies to all feminists.
  New feature: Maximization Helper has an option named: "Don't center camera for 'Cycle Select' hotkeys":
*   It disables camera centering after CycleSelectAndCenterUnits hotkey is pressed (, comma or . dot).
*   It can be useful for fast-building in Multiplayer games on Plains map type, but might cause problems on the other map types.
*   It is a game memory hack (the Launcher modifies the specified address), so changing the state of this option has immediate effect (no game restart is required).
  Repaired the Gamestats Server reconnect issues on the Multiplayer Lobby (affecting players with unstable Internet connection):
*   The bug caused players statistics, leaderboards to not be shown after longer activity on the Lobby.
*   The bug caused the Rating System to not work correctly when the host player lost the first connection to the GameStats module (missing game results data, game not counted).
*   The bug was already present on the old GameSpy Lobby. It's an error in game code where "gamename" string is not added to the gamestats domain name. It then tries to resolve a domain starting with the dot " . " character and fails. Screenshots and fix explanation: https://forum.ee2.eu/viewtopic.php?f=58&t=5202
  DEFAULT UNOFFICIAL PATCH 1.5 CONFIGURATION CHANGES:
*   "Disable fullscreen optimizations" is no longer enabled by default. It shouldn't be required after Minor Update 157000 and it could cause problems with 30FPS limit on certain AMD graphics cards, when DirectX 9 (DX8 to DX9 converter) is enabled.

[157006 - 2019-03-04 - Type: Feature Update]:



  Included "Loew's Ambient Pack" created by "Loewenherz" as the internal part of UP1.5. Available in the Map Editor:
*   Information, Screenshots & Discussion: https://forum.ee2.eu/viewtopic.php?f=54&t=5193
*   Over 400 new abient items (like trees for tropical/arid/arctic/temperate climate, flowers, grass, rocks, mountains, water and sea objects, ancient ruins, pyramids, castles, and much more).
*   Known World objects: Ancient Mayan/Greek ruins, Stonehenge, Gothic Cathedral, Baroque Church, Lost Temple, Easter Island Statues, Ziggurat, Obelisk, Paifang, Minaret, Desert Palace and more.
*   New map assets (Space Ambient, Vulcan and Oilfield objects); unit/building blockers (for pathfinding).
*   Most of objects are available in 5 different size variations to perfectly fit your artistic needs.
*   Added 27 new Forest Brushes for easier usage of new trees.
  Renamed option "Ask me before game start" to "Loew's Map Editor Mode" under "Unlock UP1.5 units, buildings..." in UP1.5 Settings.
  Fixed the missing shadow of rotational Windmill wheels in epoch 6, when Shadow Detail were set to High (or better). Changed their color to be more realistic.
  Fixed a bug caused by Minor Update 155001 (November 2015) where half of the "dbcombat_unittypeadjust" file was not read on EE2 (the expansion pack - AOS was not affected). It caused some minor balance problems, for example Chinese special unit in epochs 6-10 (Dragon Song) dealt full damage to units where it was supposed to originally deal reduced damage.
  Fixed a bug where Rams could not attack Warehouses (due to alert siren feature added to Warehouses in UP1.5). Additionally fixed a bug where Rams could not attack Anti Aircraft buildings.
  Bomb Shelters (Bunkers) reworked:
*   Increased the build time 3 times to minimize the risk of abuses in Multiplayer games, where players use Bunkers to distract enemy army.
*   Reduced the damage taken from Ballistic Missiles (including ICBMs) to improve their destination.
*   Significantly increased the damage taken from Tanks and HERCs to not distract the ground army for too long.
  Snipers reworked:
*   Significantly reduced the default damage. It helps prevent issues where Snipers could destroy tanks and buildings unrealistically fast.
*   Increased the damage dealt to Infantry units to kill them (in fast pace) or seriously injure (medium pace).
*   Modified the damage dealt to Horses and Artillery in lower epochs, to make them take at least 2 shoots before death. It's because artillery models always have two people who move cannons.
  Significantly speeded-up the Full UP1.5 installer by disabling the failsafe copy method. It does not affect the compression level.

[157005 - 2019-02-08 - Type: Monthly Update]:



  New UP1.5 Launcher feature/fix: "UseWorkingDirectoryWorkaround":
*   Activates itself automatically when the game is unable to start due to a "missing .dll" error, but the .dll file is present in the game directory.
*   "Working Directory" problems are usually caused by bad, invasive Antiviruses (greetings to Avast) or the other installed software which changes behavior of "lpDirectory" parameter.
*   The new feature also fixes a problem where (in rare cases) Nvidia GPU is not visible in Settings -> Video menu, even when DirectX 9 is enabled by UP1.5 Settings.
*   This workaround copies the game executable to the current game directory and presents itself as "EE3.exe". This file name is used especially to tell Nvidia Optimus to automatically use the high-performance GPU instead of the Integrated GPU on laptops. Using a different file name would require from users to manually select desired graphics card by the Nvidia Control panel. This fix might have some negative effects where not all of other fixes applied to the original executable locations are available. Therefore it's not recommended to force this option when not needed.
*   This fix can also be manually enabled by the UP1.5 Settings -> custom configuration command: "UseWorkingDirectoryWorkaround=1" or "UseWorkingDirectoryWorkaround=2" (no message). To disable (default option): "UseWorkingDirectoryWorkaround=0".
  Increased the "Settings" -> "Game" -> "Mouse Settings" -> "Double-Click Time" limits, from the minimum "0.25" to minimum "0.01". Keeping "0.25" is recommended. Setting value lower than ~0.10 practically disables the Double-Click. It's to prevent "accidentally moved citizens" problem reported by Multiplayer users with too sensitive mouses.
  "Cycle Selection of Idle Citizens" hotkey (, COMMA) doesn't longer select Gardeners and City Builders.
  "Cycle Selection of Idle Military Units" hotkey (. PERIOD) now selects Scouts and doesn't select Prisoners and Slaves. Scouts are still not selectable for "Add to Selection" (shift+PERIOD) and "Select All" (alt+PERIOD) hotkeys.
  Updated UP1.5 Installers to improve security and reliability.
  Corrected some of UP1.5 units text entries.

[157004 - 2019-01-10 - Type: Monthly Update]:



  Multiplayer improvements:
*   The "session ID" variable (used by the Rating System) is now longer and contains the game process running time float. It's because the old "session ID" could be duplicated if two different game rooms were hosted at the exact time (1 second accuracy).
*   Added an information if the "Scout Glitch" is allowed/legal or forbidden/illegal to the "Welcome Message" in Multiplayer Games. It depends if "Starting Forces" -> "Basic" citizens option has "no Scout" suffix selected by the host.
*   Fixed an issue where game settings could be reset when user checked the "Don't remind me again" checkbox on the Multiplayer log-in screen (for optional Minor Update notification), and the notification contained newline characters.

[157003 - 2018-12-11 - Type: Feature Update]:



  Removed the partial fix for the "Scout Trick" (aka. "Scout Glitch") and reverted scout-related changes from all previous updates (excluding 156011).
*   Old fix data is still present in game files for compatibility reasons (old game saves, playbacks), but not used in new matches.
*   Kept the change: "Scouts are now forced to move out of the construction site area".
*   Fixed a bug where "Scout" and "Temp Anti-Glitch Scout (1.5)" units could respawn multiple times (reason unknown, area effect fixes didn't work as expected).
*   Fixed a huge performance degradation (game mouse lag) when a group of citizens or scouts was selected.
  Added new "Starting Forces" -> "Basic" Citizens options: 5, 10, 15, 20, 30, 50, 75, 100 with "no Scout" suffix.
*   It allows you to start a game without the first Scout which was used for the abusive "Scout Glitch" in Multiplayer games.
*   The player who hosts the Multiplayer game can now choose if "Scout Glitch" is allowed in his game by selecting the "no Scout" Basic Citizens option.

[157002 - 2018-12-02 - Type: Monthly Update]:



  Added a missing text entry for "Asymmetrical" resources layout on EE2: AOS. Thanks for the report to player "Dreadtania".
  Corrected some of UP1.5 units descriptions (text entries).
  Repaired the position of Multiplayer Lobby "Back" and Multiplayer Game "Cancel" buttons on 4k screen resolutions (they were covered by other widgets).
  Increased sounds volume at the maximum zoom-out a little bit more (required after Camera FIX ver. 5.1 release).
  Disabled the doors animation at the Manufacturing Plant in epochs 11-12 when idle (not producing) and slowed down this animation when producing tanks.
  Improved the Christmas expansion: removed oversized candles from Christmas Trees.
  Fixed an issue where UP1.5 Launcher could hang for some seconds on the splash screen, when certain programs were running in the background. It was caused by SystemParametersInfo->SPI_SETFONTSMOOTHING, SystemParametersInfo->SPI_SETFONTSMOOTHINGTYPE function calls, which I forgot to disable after internal tests in ~2014. Sorry about that.

[157001 - 2018-10-28 - Type: Hotfix Update]:



  Camera FIX ver. 5.1:
*   Some players disliked the new camera angles at the low (but not maximum) zoom-in. It could also negatively affect performances. We have restored UP1.5.6 angles for it.
*   Increased the maximum zoom-out even more, so the "plane view" activates very high, leaving the vanilla version angles for ~70% zoom-out.
  "Middle Mouse Button Actions" improvements:
*   The Maximization Helper window now allows you to control action settings:
#   "Rotate" - simulates the CTRL key press to rotate buildings. After 0.5 second the action follows mouse cursor to rotate camera in selected direction (simulates CTRL+ARROW keys press).
#   "Move" - scrolls the camera (left, right, top, bottom) instead of rotating. You can manually press and hold the CTRL key to rotate.
#   "Invert" - uses the opposite scrolling directions (feels like scrolling on your smartphone screen).
#   "FSM Hotkey" - simulates the Full Screen Mode CTRL+ALT+H hotkey press (hides User Interface). To execute this hotkey keep the Middle Mouse Button pressed for ~2 seconds and don't move mouse during this time.
*   Additional custom configurations commands (which can be inserted to UnofficialVersionConfig.txt or by UP1.5 Settings) exist:
#   MiddleMouseButtonSleepBeforeCameraRotationMs=500 | Time (in milliseconds) after which camera starts rotating when MMB is pressed. Prevents accidentional camera rotation when rotating buildings by a short click.
#   MiddleMouseButtonRotationCheckIntervalMs=0 | Delay (in milliseconds) after which Launcher checks for another mouse position change. Default 0 is 1 ms. Low value is recommended.
#   MiddleMouseButtonFullScreenModeActivationDelayMs=2000 | Delay (in milliseconds) after which the Full Screen Mode hotkey can be activated.
*   Option "Invert" is now activated by default (I like how it is in Anno 2205).
  Fixed an issue, where UP1.5 Launcher was unnecessary asking to "run as Administrator" when already had writing permissions to UnofficialVersionConfig.txt file.

[157000 - 2018-10-26 - Type: Core Release]:



  Included changes from all minor updates 156000-156034.
  New version identification due to core changes: "EE2 1.5.7", "AOS 1.5.7", "EE2 1.5.7-non1.5units", "AOS 1.5.7-non1.5units", "EE2 1.5.7 + Mod", "AOS 1.5.7 + Mod".
  Camera FIX ver. 5.0 (restored the vanilla EE2 experience):
*   Camera zoom settings similar to UP1.4/UP1.5.1 (a huge zoom-out, and first-person view on the ground).
*   Camera angles set to make the game look as close the official, vanilla version of EE2 as possible.
*   Fixed the no sounds problem when maximally zoomed-out. This was possible thanks to tweaks of hardcoded sound control values.
*   It also makes the volume of sound effects (ambient, battles, etc.) more realistic, depending on camera zoom and units distance (even at the standard zoom).
*   Fixes an issue where units heads were not visible in the preview window (under health bar).
  New feature - Middle Mouse Button Actions (UP1.5 Launcher intercepts middle mouse button clicks and converts them to in-game actions):
*   Single middle mouse button click rotates the building (equivalent to CTRL key).
*   Keeping the middle mouse button pressed for 0.5 second and moving mouse right or left rotates the camera (equivalent to CTRL+ARROWS keys).
*   Keeping the middle mouse button pressed for 2 seconds, without moving the mouse enables or disables the Full Screen Mode (hides User Interface, equivalent to CTRL+ALT+H).
*   Middle Mouse Button actions can be disabled or re-enabled by UP1.5 Settings.
  Added new improvements to fix maximization problems (directly in the game process). In many cases using Maximization Helper Solutions and disabling fullscreen optimizations will no longer be needed.
  Added more AutoSave Settings Frequencies - up to 6 hours 30 mins (before only 30 mins). Autosaving is now possible every 2 mins 30 secs.
  Increased the Maximum Air Mission waypoints from 5 to 20 (so you can efficiently plan air routes in CB/RP games).
  Unlocked possibility to use the same color for multiple players in the Scenario Editor.
  Restored the time after which players are disconnected from the Multiplayer game (from 120 seconds to default 60 seconds). While this change was helpful for players with problematic Internet connections, it could be annoying for active MP users.
  Fixed an issue where the number of "Units Destroyed" could be incorrectly calculated and incorrectly shown after game (on "Stats" -> "Military 1" screen -> "Units Destroyed").
  Improved the partial fix for the "Scout Trick" (aka. "Scout Glitch"). Replaced the fix effect "EffectIncredibleDeath" with "EffectCauseDamageOverTime" due to detected issues with the previously used method.
  Multiplayer Lobby for SINGLEPLAYER users (thanks for the idea to player "Laetitian"):
*   It's now possible to host and start unrated SinglePlayer games (with AI players and 1 human player only) on the Multiplayer Lobby.
*   Those games are not counted (rating, total games played, total game time) to prevent statistics abuses.
*   It helps to stay online, receive private messages from friends and be ready to start a Multiplayer session when more players are online.
  More improvements and features will be added with time by 157000s Minor Updates.

[156034 - 2018-10-14 - Type: Monthly Update]:



  Fixed cyan or bad quality icons when "Texture Detail" were set to "Low/Medium" in Game Settings -> Video. Thanks to Loewenherz for converting icon files.
  Improved Launcher behaviour when child executables (for example "TwoFingerScroll.exe") are renamed to lowercase (for example after Antivirus quarantine). The Launcher was using case-sensitive filename comparation, was unable to detect if the process is already running and couldn't quit it after game shutdown.
  Added new favourite game settings save: "1-15 Nomad (med pace all random)" on player "Coo1" request.
  Improved UP1.5 Minor Update installer to display suitable messages when process looks unresponsive. Reduced preparation time by caching list of target files in memory instead of external file.

[156033 - 2018-09-09 - Type: Critical Update]:



  Fixed a critical issue where Empire Earth II: The Art of Supremacy could automatically close / crash on start, without giving any error message. It was caused by the growing size of users.cfg file.

[156032 - 2018-09-04 - Type: Critical Hotfix Update]:



  Fixed "AI players are not using scouts for exploration on unrevealed maps" bug, which occurred after minor update 156031. There is no logical explanation why this bug appears after adding abilities to scout unit, but it was work-arounded programmatically (assembly).
  Updated calsch03's "Survival Egypt (survival game mode)" campaign to resolve issues with custom AI script files not being used.
  Fixed "failed to load HTTP.lmd plugin" issues in new UP1.5 installers. Unfortunately, Minor Update Installer will not be longer able to resume downloads in case of connection problems (the file that failed will need to be re-downloaded from the begining).
  Updated some texts in UP1.5 Launcher.

[156031 - 2018-09-01 - Type: Monthly Update]:



  Improved the partial fix for the "Scout Trick" (aka. "Scout Glitch"). Reverted scout-related changes from updates: 156019, 156018, 156017. New anti-glitch method, without "punishments": The normal Scout unit will be temporary replaced with a non-blocking "Temp Anti-Glitch Scout (1.5)" unit with aircraft move ability (and no attack ability). The normal Scout will be automatically recreated, after player produce a new citizen. It's to prevent abuses in Multiplayer games.
  Fixed missing launcher splash images on Developers Version of UP1.5 (for the other mods).
  Fixed possible Mission Timer errors in "e24ever - Hellhole1.scn" scenario.
  Integrated e24ever's "The Zombieland" scenario with the EE2 "Single Player" -> "Play Campaign" menu. Thanks to Loewenherz for preparing and improving files.
  Added "Restore Default UP1.5 Config" button to Configuration Utility (UP1.5 Settings) window. It helps to restore the newest default configuration file (UnofficialVersionConfig.txt) directly from the EE2.eu Server. This button is disabled for Developers Version of UP1.5.
  Improved possibility to re-generate Auto-CD-KEYs from the empireearth2 protocol links.
  Added possibility to use the "Installation Validation Checking Tool, created by Dr.MonaLisa", without Support Chat, so we can help directly from the forum.ee2.eu posts, thanks to registered empireearth2 protocols.
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
  Updated UP1.5 Installers to improve security and reliability. Installers now use more soundtracks (randomly selected). Minor Update Installer now downloads files over HTTPs and shows the number of checked/updated files correctly, with no delay.

[156030 - 2018-07-02 - Type: Monthly Update]:



  Addressed issue with changing the status of option "Disable fullscreen optimizations" in Maximization Helper, when the game was installed in "C:\Program Files (x86)\*" location.
  Added an information about the "Crowns System and Leaders" option status in a new system message on game start. It should help prevent "I didn't know!!!" excuses on Multiplayer.

[156029 - 2018-06-08 - Type: Monthly Update]:



  Improved the Launcher window scaling on Windows 10 1607 and newer (noticeable when using 4k screen resolution). The Launcher is now PER_MONITOR_DPI_AWARE only on Windows 8.1 to Windows 10 1511 and DPI_AWARE on Windows Vista/7. DPI Awareness is required for the correct screen resolution detection.
  Minor text fixes in the Launcher (for example Solution 1 tooltip).
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.

[156028 - 2018-05-31 - Type: Monthly Update]:



  Fixed a game bug (present since ver. 1.0) which always resetted the "AI Map Type" settings to "Plains" when a scenario file (.scn) was loaded (by the Main Menu, Campaign Menu or Map Editor). It fixed a bug where AI players didn't build docks and ships in custom scenarios.
  Fixed a bug causing option "DISABLE Crowns System and Leaders" to be enabled every time user entered the Map Editor (so it was impossible to get crowns during the "Test Mission").
  Fixed a bug where Ambulances rotated wheels and played engine sound during healing.
  Integrated e24ever's "Hell Hole - Escape from Hell" campaign with the EE2 "Single Player" -> "Play Campaign" menu. Thanks to Loewenherz for preparing files.
  Integrated calsch03's "Survival Egypt (survival game mode)" with the EE2 AOS "Single Player" -> "Play Campaign" menu. Thanks for help to Loewenherz. More information: https://forum.ee2.eu/viewtopic.php?f=54&t=5052
  Added 5 new splash screen images to the UP1.5 Launcher.
  It's now possible to skip the empireearth2:// and empireearth2aos:// protocols re-registration in the UP1.5 Launcher (when protocols are already registered but link to a different game location).
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.

[156027 - 2018-04-30 - Type: Monthly Update]:



  Enabled screenshot hotkeys for the Map Editor. It will save a JPG (HOTKEY: Prt Scr) or BMP (HOTKEY: ctrl + Prt Scr) image file to "Documents\Empire Earth II\screenshots" or "Documents\Empire Earth II The Art of Supremacy\screenshots" directory.
  Fixed desktop screen resolution detection on Windows 10, when display scaling is different than 100%. (The Launcher is now PER_MONITOR_DPI_AWARE).
  Changed the location of some of temporary files (cookies) used by UP1.5 Launcher to prevent issues with missing settings after the Temp folder is cleared (for example Support Chat nickname save).
  Updated DirectX 9 (DX8 to DX9 converter) to improve performance.

[156026 - 2018-03-30 - Type: Compatibility Update]:



  Fixed compatibility with Windows 10 Spring Creators Update (1803). Added an option to "Disable fullscreen optimizations" to Maximization Helper (checked by default, available only on Windows 10).
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
  Integrated e24ever's "The Viking Age" campaign with the "Single Player" -> "Play Campaign" menu. It now uses the timeline created by Loewenherz.
  Integrated 5 other scenarios with the "Single Player" -> "Play Campaign" menu: "Dr Grip - A Conqueror is born", "Dr Grip - Christmas Strike - American", "Dr Grip - Troy", "Dr Grip - Battle For Middle-Earth", "e24ever - Roman Republic - Gallic Wars". Thanks for help to Loewenherz for creating all required files.

[156025 - 2018-03-01 - Type: Monthly Update]:



  Added a new 800x1000 EE2 map: "Italy by DarnellP". More information: https://forum.ee2.eu/viewtopic.php?f=54&t=5039
  Secured KeepAlive connections with HTTPs (in the Launcher), but only if HTTP and HTTPS IPs are the same. In rare cases users have different IPs for HTTP and HTTPS connections. We use IPs to identify user's Minor Version on the Multiplayer Lobby.
  Added fixes to minimize the risk of "Out of Sync" errors in Multiplayer Games, when a Multiplayer Game Save is loaded and crowns in game were disabled. The fix only works on the Multiplayer Lobby (not LAN) and uses the "Keep Alive" Launcher function to work.
  Fixed a bug where UP1.5 Launcher was resetting the screen resolution settings on game restart, when user changed it to 800x600.
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.

[156024 - 2018-01-30 - Type: Feature Update]:



  Increased the maximum possible population per player from 999 to 9999.
  Increased the maximum possible amount of stored resources and technology points from 99 999 to 999 999.
  Changed the default user flare sound effect (it was confused with building selection / production cancellation sound).
  Changed the default "Start/Execute Coordinated Attack" hotkey from "APOSTROPHE" to "ctrl+APOSTROPHE" on EE2. It was already ctrl+APOSTROPHE on the expansion pack. People often misclicked it and didn't know why units don't move.
  Fixed a bug where "Presidential HMMWV" could not be transported by ships/transport aircraft units.
  Increased the price of Tradecopters to be suitable to their effectivity and to prevent abuses in Multiplayer games.
  Added buy/sell resources hotkeys to Supermarkets (the same as for Markets).
  Fixed incorrectly displayed hotkey categories in Settings -> Hotkeys menu. It mistakenly displayed Barracks as the parent unit/building.
  Fixed incorrect mouse pointer icons in the child windows of UP1.5 Launcher (after update 156023).

[156023 - 2018-01-15 - Type: Feature Update]:



  DEFAULT UNOFFICIAL PATCH 1.5 CONFIGURATION CHANGES:
*   "Enable Large Address Aware (allows EE2 to use more than 2GB of RAM)" is no longer BETA and is now enabled by default.
*   "Enable DirectX 9 (DX8 to DX9 Converter)" is no longer BETA and is now enabled by default.
*   Those features have been rated as "stable", because we have never detected or received any reports about problems with game after enabling them. Many players, however preferred to not change the default settings and were losing performance improvements.
*   If you get the missing .dll file error on Windows Vista and older, please re-enable "DirectX 9" by UP1.5 Settings and install the required "End-User Runtime".
*   "Enable Automatic Font Size" is still BETA, but stable enough to be enabled by default. It will also help test this feature on larger group of players.
*   The "UnofficialVersionConfig.txt" file update is forced by this Minor Update. Please check your settings after installation.
  Fixed a bug where mouse cursor escapes game screen when multiple monitors are connected to the computer. This bug was present since Minor Update 156019 with "Exclusive", Borderless Windowed Mode support.
  Changed the default hotkey to toggle the in-game Music Player from "alt+SPACE" to "alt+shift+SPACE". Reason: many players were missclicking it and playing EE2Amp music accidentally.
  Integrated Dr Grip's "Chinese America" campaign with the "Single Player" -> "Play Campaign" menu. It now uses the timeline created by Loewenherz.
  Integrated Dr.MonaLisa's "EE2 Pirates" and "EE2 Planes" Scenarios with the "Play Campaign" menu.
  The Launcher window is now taller on higher screen resolutions. It allows to display more messages in the News/Chat windows.
  It's now possible to resize the Launcher / Maximization Helper windows vertically.
  Maximization Helper Solutions buttons are now more visible when the "Dark Launcher Theme" is active. When Maximization Problem is detected - Solution 1 button is highlighted with a red frame.
  Changed the time after which players are disconnected from the Multiplayer game (from 60 seconds to 120 seconds). It will help to resume connection after player's IP change (if clients are connected by MonaNAT). We understand that the longer timeout might be annoying for the regularly-playing Multiplayer users, so we recommend to not invite known laggers to your games.
  Repaired games list refreshing on the Multiplayer Lobby. New hosted games will appear on the list automatically, without the need to click on the Refresh button.
  Improved Minor Update 156020 feature ("Keep Alive function allows Observers to see messages and flares sent by players who are playing") to always work correctly. A Player status is now identified by the Profile ID instead of nickname's position on the list.
  Removed the city ambient sounds (added in the first version of UP1.5), played by city centers (horses, car horns, etc.). They confused players and the overall effect wasn't that good.

[156022 - 2018-01-06 - Type: Feature Update]:



  New BETA feature: "Automatic Font Size for Screen Resolutions" - for a Full 4K support:
*   The option is disabled by default, but can be enabled by UP1.5 Settings. It's recommended to enable this option.
*   It uses special algorithms created by Dr. Mona Lisa to adjusts font sizes in game to be suitable to the currently used screen resolution.
*   It fixes too small font size problem on 4K resolutions, and too big font size on lower resolutions. Visit: https://www.ee2.eu/blog/013-auto-font.php for before/after screenshots.
*   WARNING: After enabling this option, the first game launch might take a very long time (depending on CPU speed)! Please be patient and don't kill the game process!
*   This feature is in the BETA stage. For some screen resolutions game process might crash with Unhandled Exception. When it happens, please disable "Automatic Font Size" option.
  Included and integrated 16 awesome Empire Earth 2 Scenarios, created by DrGrip and e24ever (thanks to Loewenherz for help collecting and testing files):
*   "DrGrip - Troy.scn", "e24ever - Hellhole1.scn", "e24ever - Roman Republic - Gallic Wars.scn", "e24ever - TheVikingsAge1 - King of the Vikings.scn", "e24ever - TheVikingsAge2 - Sword of the King.scn", "e24ever - TheVikingsAge3 - Need for land.scn", "e24ever - TheVikingsAge4 - Vinland Qest.scn", "e24ever - Zombie Land-Chapter one.scn", "DrGrip - A Conqueror is born.scn", "DrGrip - Battle For Middle-Earth.scn", "DrGrip - Chinese America1.scn", "DrGrip - Chinese America2.scn", "DrGrip - Chinese America3.scn", "DrGrip - Chinese America4.scn", "DrGrip - Chinese America5.scn", "DrGrip - Christmas Strike.scn".
*   To play new scenarios - start Empire Earth II (not the expansion pack), go to "Single Player" -> "Play Scenario".
  Updated the style and texts of message boxes before joining the Multiplayer Lobby (Updates / Detected Problems / Bans).
  Recompiled all significant UP1.5 modules using the updated compiler version and libraries. It might improve security and code execution speed after installing the newest Operating System updates which fix Meltdown/Spectre CPU vulnerabilities.
  Minor bug fixes and improvements of UP1.5 Launcher.

[156021 - 2018-01-01]:



  Disabled game icon flashing when any player joins/leaves the Multiplayer Lobby, when the game process is minimized. It was annoying for most of players who only want to be informed about important events.
  Added caching for the icon flashing functions (added in update 156000). It should insignificantly speed up those function calls.
  Improved text pasting to the Support Chat input field. It's now possible to paste multi-line text, and new line characters will be replaced with " " automatically.
  Reverted Minor Update 156020 changes for "increased messages history limits of in-game Chat and Multiplayer Lobby Chat", because we detected game freezing / crashes after pressing the "H" hotkey.
  More improvements for updating/refreshing time of Multiplayer Lobby modules.
  Added a secure Launcher integration with custom game memory modifications by the Keep Alive requests (more features like "Observers can send flares" can be added without Launcher updates in the future).

[156020 - 2017-12-28]:



  Restored the Patrol ability for Scouts (disabled in minor update 156017). Reason: this "Scout Glitch" fix is not needed, because players are being punished for using it anyway (minor update 156018).
  New UP1.5 game configuration files: "myconfig_sim.cfg" (for EE2), "myconfig_sim_EE2X.cfg" (for EE2: AOS). Please do not modify them, because they're always overwritten by Minor Updates.
  Multiplayer Lobby / Multiplayer Games improvements:
*   Added fixes to reduce ping (delay) between the host and players by ~30 up to 60 milliseconds.
*   Added a message when any player joins/leaves the Multiplayer Lobby.
*   Reduced updating/refreshing time of many lobby modules (for example Lederboards), because it doesn't affect the high-performance EE2.eu Server.
*   Added Lobby integration with the UP1.5 Launcher Keep Alive functions. The Keep Alive function now checks if Player is Observer and allows Observers to see messages and flares sent by players who are playing. It also allows Observers to send flares by clicking on the "Territories" icon under mini-map, or by pressing the ALT+SHIFT+T hotkey. This feature might be disabled or improved in the future.
  UP1.5 Launcher improvements:
*   Reduced RAM usage after the Launcher / Maximization Helper window is closed.
*   Increased limits before the "Show information about unused EE2 files in the Documents folder" warnings are shown (from 200 to 400 for playbacks and 800 for game saves).
  Speeded game startup time by minimum 3 seconds (limited displaying of the Spalsh screen when not needed).
  Increased messages history limits of in-game Chat and Multiplayer Lobby Chat.

[156019 - 2017-12-07]:



  Fixed Unhandled Exception game crashes that may occur in a Multiplayer game room, when host changes map size to Custom.
  Added the "Exclusive", Borderless Windowed Mode support, activated and deactivated by the ALT+ENTER hotkey, only when the "Windowed Mode" option is DISABLED/unchecked in UP1.5 Settings:
*   "Run EE2 in Windowed Mode" tooltip: "Check this option to use the Windowed Mode, with window borders, since game start. Otherwise (when this option is unchecked) use the new "Exclusive", Borderless Windowed Mode, activated by the ALT+ENTER hotkey, when the game is already running".
*   The "Exclusive" Windowed Mode is only fully supported on Windows 10 (older Windows versions have different window borders size).
*   It can be useful, for example when you're observing a Multiplayer game, but you want to watch a movie/TV serie at the same time, using the video player with "Always on top" feature.
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
  Improved the last patrial fix for the "Scout Trick" (aka. "Scout Glitch") - punishment effect radius reduction.

[156018 - 2017-11-07]:



  Improved the partial fix for the "Scout Trick" (aka. "Scout Glitch"). Players who use the Scout Glitch will now be punished (building and repairing time for all constructions will be significantly slowed down). It's to prevent abuses in Multiplayer games.
  The last two updates (156018 and 156017) are only important for the Multiplayer community. They had to be quickly released to prevent further illegal gameplay in MP.

[156017 - 2017-11-07]:



  Improved the partial fix for the "Scout Trick" (aka. "Scout Glitch"). Scouts have no longer the Patrol ability. It's to prevent abuses in Multiplayer games. The similar fix was added to Minor Update 156013, but was reverted in 156014 because of AI players hang problems.
  Updated the EE2.eu Multiplayer Lobby logo.

[156016 - 2017-10-26]:



  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
  Added a support for Cycle Time of Day in Game Saves (.sav). NOTE: After loading the save, the Day-night cycle will start over (starting from the Dawn).
  Updated Dr.MonaLisa's Multiplayer scenarios: "WorldSimulator2013", "EE2Pirates2013", "EE2Planes2016" to enable Cycle Time of Day feature.
  Multiplayer Lobby improvements:
*   Players who change their Player Type to Observer will have their status changed to "Ready" (automatically). It will help prevent waiting for AFK observers.
*   Sending Players Type information to the Server, to recognize which players are Observers by the new Fair/Random Teams Generator: https://www.ee2.eu/multiplayer/teams/
  Changed costs of Windmills/Grain Elevators/Botanic Modules and Water Wells/Water Towers to make them more expensive. They were a little bit underpriced for the bonuses they give.
  Changed costs of Snipers to make them more expensive. Even though in my opinion they were well-balanced - Multiplayer community complained about their power, so we will make them less available.
  Added 27 new EE2 maps, uploaded by xiaoyuer: "1v1 Trench Battle V 1.1.map", "2-8 Resource contention by xiaoyuer.map", "2v2 elephants by xiaoyuer.map", "3v3 Hostile Dawn.map", "3v3 middle bridge.map", "3v3 Middle Island.map", "3v3 Team First Instinct1.0.map", "4 ASpokes by xiaoyuer.map", "4 citya by xiaoyuer.map", "4 cityb by xiaoyuer.map", "4 Citys16 by xiaoyuer.map", "4 Citys72 by xiaoyuer.map", "4 KotH1.0.map", "4 Kurt-inge's citybuilder map finish.map", "4 Lack of resources by xiaoyuer.map", "4 routes throat by xiaoyuer.map", "4 simply by xiaoyuer.map", "4 tree lines.map", "4v4 twilight flame.map", "5v5.map", "6 bay of pigs.map", "6-10 Arena X.map", "8 haishen by xiaoyuer.map", "8 River Sun.map", "8 TS by xiaoyuer.map", "9 daoyv.map", "Inselkrieg1.3.map".
  Added 5 new EE2: AOS maps, uploaded by xiaoyuer: "2-6 Coastal Assault.map", "3v3 HellsPass2.map", "3v3 Jungle Fever.map", "8 animals by xiaoyuer.map", "9 Economic_9_player_2.map".

[156015 - 2017-09-25]:



  Fixed a critical minor update 156014 bug that caused a large amount of junk data being sent to the EE2.eu Server by Multiplayer Lobby clients.

[156014 - 2017-09-25]:



  Reverted the last partial fix for the "Scout Trick", because it sometimes caused AI players to hang when scouts were unable to Patrol.
  "Dark Launcher Theme" improvements:
*   Some color changes (for example buttons);
*   Fixed graphics bugs in the "Configuration Utility" window (some checkboxes had cut text), added new color for titles.
  Removed a year information from the version identification in the UP1.5 Launcher and Game for better versions compatibility in the future.
  Added several improvements to the Multiplayer Lobby.
  Updated DirectX 9 (DX8 to DX9 converter) to improve performance.

[156013 - 2017-09-12]:



  Improved the partial fix for the "Scout Trick" (aka. "Scout Glitch"). Scouts have no longer the Patrol ability. It's to prevent abuses in Multiplayer games (issue claim by the Department of Control).
  Added the modern "Dark Launcher Theme", enabled by default. It can be disabled by the UP1.5 Settings. Changes the style of UP1.5 Launcher windows.
  Fixed many other layout problems of the Launcher windows.
  Added a warning when "UnofficialVersionConfig.txt is modified by another program, when the Configuration Utility window is open.
  Reduced the size of UP1.5 Launcher (more bitmaps loaded from external files).
  Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.

[156012 - 2017-08-18]:



  Fixed a bug in UP1.5 Installer causing the Uninstall entries in "Control Panel" -> "Add or remove programs" being multipled every time user installed a new version of the patch.
  Updated DirectX 9 (DX8 to DX9 converter) to increase reliability on every Operating System.
  Added a gzip compression of the data sent by EE2.eu Server (for example: news window, patch configuration, chat messages history, etc.). In some cases it reduces the download size 5 or more times. Users with a slow Internet connection should notice faster launcher/game start.
  Updated upnpc-static.exe (for the UPnP support).
  Some other Launcher improvements.

[156011 - 2017-07-13]:



  Partially fixed "Scout Trick" (aka. "Scout Glitch"). Scouts are now forced to move out of the construction site area. Unfortunately Scouts can still block or delay buildings construction if the opponent spams the move orders on the construction site area. This fix causes crowns powers affecting Spies to also affect Scouts. The "Scout Trick" was legal in Empire Earth 2 Multiplayer, since 1st of April 2011, legalized by: 'Gov. Act I: LoSG - Legalization of "Scout Glitch" - Scout trick': https://forum.ee2.eu/viewtopic.php?f=58&t=1692
  Added 8 new Empire Earth II: The Art of Supremacy maps created by: Dreadtania. Maps list and descriptions can be read at: https://forum.ee2.eu/viewtopic.php?f=54&t=1857
  Improved DirectX 9 (DX8 to DX9 converter) with the new caching functions, Pixel/Vertex Shader bug fixes.
  Added displaying of the Minor Version to: "Configuration Utility", "Maximization Helper" and "Custom Screen Resolution Generator".
  Improved UP1.5 Minor Update Installer: added files compression which reduces the download size 3 or more times.

[156010 - 2017-06-10]:



  Updated DX8 to DX9 converter and added an error message when D3DX9_43.dll is missing. In Minor Update 156009 textures in game were deformed/missing when "Microsoft DirectX End-User Runtime" was not installed.
  Updated the offline list of problematic programs for Maximization Helper Solution 1 (the list is automatically updated without minor updates when the Internet connection is available, however when it's not - the Launcher uses an offline list).

[156009 - 2017-05-05]:



  Fixed game crash on the Multiplayer Lobby after failing to join a hosted game room, caused by missing null pointer check in the Session ID function created in minor update 156008.
  Updated DX8 to DX9 converter. It doesn't longer require additonal SDKs to be installed (D3DX9_43.dll problems), but it's still recommended.
  Fixed uPnP effectivity on routers with only permanent leases allowed.
  Added a progress bar for file uploads on the Support Chat in UP1.5 Launcher.

[156008 - 2017-04-14]:



  Blocked the "Quit" and "Quit to Desktop" buttons in Multiplayer Games, to minimize the risk of issues that may be caused by the Host Quit. The buttons will act like the "Resign" button as long as the player is not already an Observer. In case of problems (like Out of Sync) - buttons will be unlocked after 3 attempts.
  Improved the Multiplayer Rating System by adding a new "session ID" variable. Players in the same game get the same session ID which is sent with the game statistics. It will help to prevent duplicate or incorrectly counted points issue.
  Replaced "Windows SSPI" with "OpenSSL" for SSL connections initialized by the UP1.5 Launcher. Reason: https connections sometimes didn't work on Windows XP and many other configurations.
  Created the "UP1.5 HTTPS Everywhere" function which secures most of connections to EE2.eu in the new versions of UP1.5 Launcher (old versions will use http for compatibility reasons).

[156007 - 2017-04-01]:



  Added the maximization problem detection and displaying of a Toast Notification with help links when the problem is detected.
  Added the ability to generate MD5, CRC32 and SHA1 checksums of all game files by clicking on a hyperlink posted on the support chat (so we can check if your game files are correct).
  Fixed a bug where hyperlinks posted in the news/chat window didn't work on Windows 7 and older.
  Improved file upload function on the Support Chat (it's now possible to continue chatting when the file is being uploaded).
  Fixed a bug where the new camera settings couldn't be disabled on Developers Version of UP1.5 (for the other mods).
  Improved the start of UP1.5 Launchers and loading of the News window for users with a slow Internet connection (< 1KB/s).
  Compiled UP1.5 Launchers (and depended libraries) using the new Visual Studio 2017.

[156006 - 2017-03-06]:



  Fixed a bug present on EE2: AOS, where option "DISABLE Crowns System and Leaders" was enabled by default after game restart, even when the option checkbox was unchecked.
  Updated DirectX 9 (DX8 to DX9 converter).

[156005 - 2017-02-08]:



  Fixed a bug where "DISABLE Crowns System and Leaders" option caused the game loaded from a Multiplayer Save to Out of Sync.
  Fixed the EE2: AOS on-launch crash after minor update 156004 which appeared on some systems, caused by the missing executable permissions in the newly added .exe area.
  Renamed the Time of Day option "Dynamic" to "Cycle".
  Some other minor fixes and UP1.5 Launcher improvements.

[156004 - 2017-01-21]:



  Cycle Time of Day bug fixes:
*   Fixed a bug where last chosen cycle time of day was always set to 5 min.
*   Added a workaround fix for the bug: "large, dark shadows are visible during the day time" ( https://ee2.eu/help/#dynamictimeofday ).
*   Fixed a bug where Cycle Time of Day didn't work when a custom map was loaded on EE2: AOS.
*   Fixed the day-synchronization in Multiplayer Games, it will now always change for all players at the same time.
*   The Cycle Time of Day now fixes the no smoke from chimneys bug (fixes after the time of day change).
  Fixed UP1.5 Launcher crashes experienced by users with Vietnamese system language.
  Fixed a bug where all new/edited maps caused option "DISABLE Crowns System and Leaders" to be always enabled.

[156003 - 2017-01-19]:



  Added a new "Time of Day" option: Cycle (1.5), changes between Dawn, Afternoon, Sunset and Night every: 2, 5, 10 or 15 minutes (you can select it under the Environment tab).
  Added a new warning / confirmation message before entering the "LAN / Direct Connect" menu. Learn why at: https://ee2.eu/multiplayer/help/
  Addressed issue which sometimes caused the "DISABLE Crowns System and Leaders" option being auto-activated when playing on custom maps.
  Some other bug fixes in UP1.5 Launcher (I don't remember what exactly was changed, probably something related to the support chat and UP1.5 Settings buttons layout).

[156002 - 2017-01-03]:



  Added support for playback files when option "DISABLE Crowns System and Leaders" is checked (fixed missing buildings bug, hangs). The fix is not backward compatible (it will work only for 156002+ playbacks).
  Disabled playback loading limits (grayed out). It is now possible to load recorded games from all versions of the game:
*   Please note that not all versions are backward compatible, so the playback file might not work correctly, game process might crash or units might hang and not move.
  Added the "Warning incoming ballistic missiles detected. Attempting intercept..." message:
*   The similar message was present in EE2 versions 1.0 to 1.4, but was disabled in UP1.5 due to messages spam caused by the new Missile Defense System.
*   The message is limited to be displayed maximum 1 time per 20 seconds.
  Repaired displaying of the "Ping" column, on the servers list on the Multiplayer Lobby. This function always shown ping 0, even on ver. 1.2, before GameSpy Server shutdown.
  Fixed a glitch which caused the resources used for the construction of a building, to be refunded, in accumulation, as many times as the player deletes the construction site of the building, in a short period of time, during which the game may be experiencing some lag:
*   The fix is active only in Multiplayer games and prevents deletion of units and buildings in too short period of time. An appropriate message is displayed when the action is blocked.
  Added displaying of the problematic programs list in the Maximization Helper Solution 1 tooltip.
  Replaced some of UP1.5 Launcher message boxes with toast notifications on Windows 10+ (for example information about unused files).
  Improved reliability and performance of the DirectX 9 (DX8 to DX9 converter).
  Added a "Hide Breast" checkbox to UP1.5 Settings allowing you to change Mona Lisa's Logo due to reported religious reasons.
  Added "Unofficial Patch Files\EE2InstallFix.by.DrMonaLisa.reg" which can be used in case you can't re-install the game or if you get "The setup has detected that version 1.20.000 of Empire Earth II is already installed..." error.

[156001 - 2016-12-13]:



  Fixed a critical Unhandled Exception 0x00907894 crash on EE2: AOS caused by missing flags texts in update 156000.
  Fixed a critical problem that forced usage of DirectX 8 to DirectX 9 converter, even when it was disabled by UP1.5 Settings.

[156000 - 2016-12-13]:



  Included changes from all minor updates 155000-155014.
  New version identification due to core changes: "EE2 1.5.6 (2017)", "AOS 1.5.6 (2017)", "EE2 1.5.6-non1.5units", "AOS 1.5.5-non1.5units", "EE2 1.5.6 + Mod (2017)", "AOS 1.5.6 + Mod (2017)":
*   The version of Unofficial Patch 1.5 compatible with the other Empire Earth 2 mods can be downloaded at: https://ee2.eu/patch/developers
  Fixed the range glitch which made units (usually heavy artillery) attacking from an unexpectedly long range. The fix removes the range bonuses depended on units formation.
  Added a new option: "DISABLE Crowns System and Leaders":
*   The option replaces the old, useless checkbox called "1 territory per player (not recommended)";
*   It's available under the "Map" tab on the game setup screen;
*   It's fully compatible with the Multiplayer mode and was also added to Developers Version of UP1.5;
*   The option disables crowns and all crown-related bonuses, Leaders, etc. The technologies and epochs system still works in the unchanged form.
  Added 6 new "Initial Cease Fire" options: "20 Minutes", "30 Minutes", "45 Minutes", "60 Minutes", "2 Hours", "24 Hours" for newbies:
*   Please note that picking cease fire longer than 15 minutes is illegal and banable in the Public Multiplayer games.
  Added 10 new "City Population" options: 70, 80, 90, 100, 150, 200, 250, 300, 500, 1000.
  Some of texts on the game setup screen will be displayed in English instead of the game language, because of the new text options which were incompatible with game files.
  Fixed crashes when TBMs were launching missiles while standing on construction sites programmatically (assembly):
*   The old area effect fixes are not longer needed and were removed (citizens near TBMs will be able to move/build when a missile is being launched).
  Removed some of the new UP1.5 sounds which didn't fit the other Empire Earth II sounds well.
  Reduced the volume of some moving sounds (Autobus, Tractor, Wheel Loader, Harvester).
  Changed the color of farms to gray on the mini-map (left-bottom corner). Unfortunately on the full-screen map it's still player's color.
  Reduced costs of Snipers to be associated with their power (they got very underpowered in the previous updates due to Multiplayer community complaints).
  Reduced the cost of SLBM (nuclear missile produced in the nuclear submarine) due to low effectivity.
  New feature: Game icon flashing on the taskbar when the game process is minimized, you're on the Multiplayer Lobby and:
*   You receive a new private message, game room message, team message, lobby message;
*   You get invited to a game, you receive a buddy-add request, host changes settings, host is waiting for launch;
*   Thanks for help with adding this feature to Jodocus from neoEE patch.
  Traditionally, UP1.5 Launcher bug fixes & improvements:
*   Added the "Keep Alive" thread to count the current number of players in game for the statistics website (real-time statistics);
*   The button for installing the minor update (near the version information) will now also display information about optional minor updates.

[155013 - 2016-10-13]:



(no changes in game in this update)
  Fixed possible memory leak when Directx 9 (DX8 to DX9 converter) is enabled.
  Stability and security updates in the UP1.5 Launchers, for example:
*   Detecting if the game process is already running, then asking to terminate it;
*   Options "Always use solution..." in the Maximization Helper activated only after a Solution button is clicked;
*   A new custom configuration command: "DonationMail=your@paypal.mail" to identify people who donated (special support chat color, information about BETA updates);
  Improvements in UP1.5 and Minor Update Installers:
*   Handling errors that may occur due to anti-virus scanning;
*   Detecting if the Installer crashed and asking to run in the safe mode;
*   New installer arguments available: "safemode=true" and "ignoremissingfiles=true".

[155012 - 2016-09-07]:



(no changes in game in this update)
  New Unofficial Patch 1.5 and Minor Update installers with features like:
*   Possibility to keep the existing game and UP1.5 configuration;
*   Detection of the current minor version, so you don't need to worry that you install a wrong update;
*   Minor updates installer can now resume downloads and won't unnecessary re-download files with the same checksum;
*   Many other features which make the installation process smart & safe.
  Fixed a launcher bug which caused "Windows 8 FIX" being executed when not needed, when set to "Automatic" in UP1.5 Settings (problem: explorer.exe killed on Windows 8 / 8.1 every time you play EE2, even when your screen resolution was supported by UP1.5).
  Improved screen resolution detection if a screen resolution was forced by UP1.5 Settings but is not supported by your monitor (removed not needed warnings).
  Added an option to UP1.5 Settings: "Unlock UP1.5 units..." -> "No (keep new camera)", so you can use the new camera with disabled UP1.5 features.
  Compiled Unofficial Patch 1.5 Launchers using Visual Studio 2015 (WARNING: some Antivirus programs like Avira might cry with false positives! It's their problem, not mine).
  Optimized DX8 to DX9 converter to be even faster than before.

[155011 - 2016-08-22]:



  Improved version of DirectX 9 support (DX8 to DX9 converter):
*   Fixed dark textures bug in EE2: AOS, when lighting details were set to High or Medium.
*   Added an integrated fix for no fire/explosion effects bug (which is present usually on Intel HD GPUs), you can enable it by UP1.5 Settings.
*   Added an option to disable V-sync (removes the maximum 60 FPS limit and sometimes improves performance).
*   A custom configuration command to force selected Pixel Shader version: "DirectX9ForcePixelShaderVersion=X.x", changable by UP1.5 Settings.
  Included "EE2-Linux-Install.bash" from https://ee2.eu/linux - an automatic EE2 on Linux installation script created by Rem_BlofBlufWuf.
  Fixed a bug where custom screen resolution settings were lost after saving changes in UP1.5 Settings without making any screen resolution changes.

[155010 (2016-17-19) and older]:



  Game texts fixes (for example a new NAT negotiating message).
  Hosting games containing " ` " character are now allowed.
  UTF-8 support on the Support Chat.
  Improved upnpc-static.exe (for the UPnP support), recompiled by Dr.MonaLisa.
  Fixed rare problems with maximum camera zoom present in minor version 155007.
  Fixed a rare bug where game settings are lost after quitting map editor.
  Fixed map generation of Pangea maps on Empire Earth II: The Art of Supremacy.
  Changes in the "Disable the new UP1.5 units, buildings, models and sounds" option:
*   The option now restores the orginal camera settings from unpatched version of the game;
*   The option disables the "Flying Height Mod", so cruising height of all air units is unchanged;
  Fixes in the .IES scripts (used for custom scenarios):
*   Fixed: "AdvancePlayerEpoch: Invalid epoch 15" bug;
*   Added a Fix for unhandled exception crashes when loading a big .ies script:
#To enable it, in UP1.5 Settings add the custom configuration command: "FixForIESLoadingCrashes=1";
#To disable it, in UP1.5 Settings add the custom configuration command: "FixForIESLoadingCrashes=0";
#Warning: This fix causes a memory leak every time you load a script. Large Address Aware option should be enabled.
#The fix works only for the DirectX 9 executables, so you need to "Enable DirectX 9" in UP1.5 Settings before.
  Added EE2: Planes (2016) scenario, created by Dr.MonaLisa.
  Improved performance and reduced lags in epochs 12+ by limiting Missile Defense System detection range to 1, without affecting the effectivity.
  Added "Backup & Restore" feature which automatically backups EE2 and EE2: AOS settings and mapped hotkeys to "Documents\Empire Earth II\UP15_ConfigurationBackups" folder. You can restore it later by UP1.5 Settings.
  Changed the maximum territories brush size in the Map Editor in EE2: AOS to 90;
  Beautifiered some of UP1.5 units description texts;
  Fixed screen resolution detection from settings file if AOS was started from the EE2 Launcher and vice versa;
  Fixed a bug where game executables weren't re-generated after minor update when a custom screen resolution was used;
  Added 8 new Empire Earth 2 maps;
  Added 14 new Empire Earth 2: The Art of Supremacy maps;
  Fixed CRC errors and lost configuration after user uploaded a picture on the support chat;
  Improved fixes for error "The procedure entry point _AIL_stream_volume_pan@12 could not be located";
  Fixed shadow effects under nicknames on the new Multiplayer lobby;
  Improved Experimental Support of DirectX 9 (new configuration);
  Added an additional uPnP port forwarding in case it fails for the first time;
  Limited "Generate New Map" sizes in the Map Editor to 500, due to crashes. Resizing maps to 1000 still works;
  Traditionally, UP1.5 Launcher fixes & improvements:
*   Auto-CD-KEY insertion feature;
*   Ability to add Windows Firewall rules, to solve problems with Multiplayer;
*   Added UPnP (Universal Plug and Play) support to forward port 26000 automatically on routers with enabled UPnP.
*   Picture upload button on the support chat.
  Fixed rare launcher crashes.
  Fixed a critical UP1.5 balance bug, where outposts in epoch 14-15 were overpowered against spies.
  Improved the Super ICBM explosion effects.
  Fixed minimum and maximum custom game pace values from ver. 1.5.5 accidentally removed by minor update 155001.
  Improved displaying of Leaderboards on the new multiplayer lobby.
  Included changes from all minor updates 154000-154006.
  New Multiplayer Server/Lobby, as a replacement for the old GameSpy Server, which has been shut down in 2012:
*   To use it, simply start the game, and go to: "Multiplayer" -> "Internet",
*   It's required to create a new profile, since I obviously don't have the old GameSpy database,
*   Empire Earth II and Empire Earth II: The Art of Supremacy use the same rooms. Version identification is different,
*   What works: private messages, chatting, adding buddies, inviting to games, hosting games, joining games,
*   Totally new rating system and Leaderboards, fully programmed by Dr.MonaLisa,
*   CD key checking is disabled (because some stores like gog.com are selling EE2 without giving the working key),
*   The NAT negotiation works, however it's good to forward port UDP 26000 to your local IP address, to fix problems with hosting/joining games,
*   The server is totally independent. We won't use any third-party services, so I will be able to improve it, fix things, databases at any time,
*   It's not longer the "GameSpy" lobby, but "EE2.eu" Lobby,
*   The server is still in the BETA stage, so all features will be improved with time. Installing additional updates won't be needed,
*   Bugs: sometimes you can't see / refresh games list (re-log is required), hardly ever server crashes, but is auto-restarted.
  Fixed the African Regional Power in epochs 6-10: It will not longer kill all projectiles;
  Fixed displaying of the default hotkey for Air Defense;
The list of changes for older versions of Unofficial Patch 1.5 (1.5.0.0 to 1.5.5.009) is only available at the Official Download Page: https://ee2.eu/patch (click to open).

If you like the patch, please consider donating. The money are very important to keep everything up. I would very appreciate any help.

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